lol what? The inventory is absolutely terrible. It needs to be 100% party based. I should not have to worry about what items people in camp have and only have access to them if I invite them and have to kick someone else out. Alchemy is 100% party based, why isn't everything else? The inventory is one of the worst parts of the game.
That's more of a party management than inventory, which I actually also
provided feedback for to improve.
The reason why I sing praises is of inventory management is because in Early Access one had to drag&drop every single item one by one, which for someone like me who loves to explore and loot everything that ain't bolted down meant dragging&dropping 100 items one by one every 15 minutes. So I see this as an absolute win for inventory management, the multi-select especially is phenomenal ^^