At least they're not pact of the tome warlocks or college of lore bards.

5E: Here's some interesting subclasses that respectively gives the warlocks more spell choice and turns bards into even bigger skill monkeys.

Larian: El Mao, let's spice this up! Wouldn't it be so dope if the entirety of the subclass feature was just three more cantrips of no use at all, one of which actively breaks Hex? It sure would! And why should them stinking lore bards have a choice in what skills they get, eff that noise, let's just give them some fixed stuff and if some of it overlaps with existing skills then too effing bad!

I could be overlooking something, granted, but from where I'm sitting, those two subclasses really take the cake in terms of being horribly underwhelming.