Larian Banner: Baldur's Gate Patch 9
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Hello everyone,

Happy post-BG3-launch day! Thank you so much for all the love and support you’ve shown Baldur’s Gate 3 – it’s been surreal to finally launch this game after six years in development, and an incredible honour to watch so many of you play and discover what the team has built. We hope you’ll enjoy BG3 for many months – even years – to come.

All that said, Hotfix #1 is coming in fresh: today’s update takes care of several crashes, bugs and much more.

We’ve been reading your reports on issues with saving your game, and have found a culprit – our cross-saves. Bearing in mind this will only be a useful feature come September 6 when the PlayStation 5 version launches (and beyond), we’ve decided to disable it for now to allow us to solve the issue in the interim. You shouldn’t notice anything in-game and Steam Cloud saves are unaffected by this change.

Thank you to everyone who has taken the time to report these issues to us. As always, reach out to our support team if you run into trouble.

And please keep showing us your Tavs and their adventures in the Forgotten Realms! We’ve been waiting for so long to see what you get up to.

CRASHES AND BLOCKERS
  • Fixed possibly getting stuck in a dialogue in the first confrontation with a major boss.
  • Fixed a rare issue where player character states would not update properly after dying.
  • Fixed a crash that could occur related to one of Astarion's cinematic dialogues in the endgame.
  • Fixed a crash that could occur when loading an old savegame while at Last Light.
  • Fixed a crash that could occur when using the brain reader in the Colony.
  • Fixed an issue that could cause you to get stuck in a loading screen when loading a savegame after dying.
  • Fixed a blocker during Character Creation preventing you from progressing if you chose a Zariel tiefling as your Guardian.
  • Fixed a potential crash triggered by the light system.
  • Added an error message to prevent crashes being caused by mods when starting the game.
  • Disabled Larian Account cross-saves temporarily to solve an issue blocking loads and saves. Steam cross-saves are unaffected.
  • Fixed a startup crash with the Steam API.
  • Fixed a crash that could occur when quick-loading a game while a container or corpse was open for looting.
  • Fixed a crash that could happen if an item unlocked a spell for a game entity without stats.
  • Fixed a crash that could occur when switching a race or a class in Character Creation.
  • Fixed potential crashes that could occur when closing screens like the options menu or when ending dialogues.
  • Fixed a potential crash when an enemy tries to use the Motivator during combat in the Steel Watch Foundry.
  • Fixed a blocker that could occur if you choose to attack the Emperor during a dialogue after you side with him.
  • Fixed a crash in PhysX.

MULTIPLAYER
  • Players will now correctly join cinematic dialogues that require all players to be present if they were listening in previously.
  • Fixed an issue that allowed players to listen in on private dialogues using the context menu.
  • Fixed an issue causing players to get stuck and not be able to join a dialogue if someone else is already in a dialogue.

GAMEPLAY
  • Fixed hair physics on drow and elf male strong body types.
  • Fixed an issue causing phase spiders to skip their turn in combat if they're standing on a web that's been destroyed.
  • Fixed an issue with dice rolling, where retrying could cause the roll to fail if you were applying bonuses and clicking really fast.
  • Duplicate spells no longer appear on followers' hotbars and you can no longer customise their radial menus. (Important to note: followers are not companions or full party members.)
  • Fixed Dark Urge randomisation in Character Creation for non-white dragonborn characters.
  • Fixed an issue preventing you from interacting with Withers in one of the camp locations.

UI
  • Fixed issues in cinematic dialogues when listening in.
  • Fixed an issue causing the character models for half-orcs, dragonborn, and half-elves to not update correctly when unequipping armour in the character sheet.
  • Fixed some issues with prepared spells during Level Up, when multiclassing.
  • Hid the version number during dialogues.
  • Fixed splitscreen cinematics showing sampling garbage.

AUDIO
  • Fixed audio issues with grunts, shouts, and moans across gameplay and cinematics.
  • Fixed a line being cut off when speaking to the Restless Myconid in the Underdark.
  • Removed a clicking sound during the credits.
  • Fixed audio levels in a dialogue with Mayrina in the Lower City.

ENGINE
  • Fixed a bug causing textures to appear in bright, neon colours.
  • Fixed a splitscreen issue causing characters to remain invisible after a dialogue ends.
  • Fixed an aspect ratio issue when FSR is active during splitscreen.
  • Fixed surface texture details not updating when changing Texture Detail in the game video options.

CINEMATICS
  • Fixed characters looking in the wrong direction in a dialogue with Mizora.
  • Fixed the Emperor turning backwards in an endgame cinematic.
  • Fixed a camera issue with the deep rothé.
  • Fixed camera and lighting issues with the strange ox at Last Light.
  • Fixed a blank screen in the cinematic when you put on one of Auntie Ethel's masks.
  • The nautiloid crash scene will now play even if your avatar is dead and a companion used the transponder instead.
  • Fixed Jaheira's youngest daughter clipping in a cinematic dialogue.
  • Fixed an issue with clipping characters in a cinematic dialogue in the Colony.
  • Ravengard is no longer missing from a dialogue involving all the allies you've made.
  • Fixed the avatar's head popping into place in a dialogue in the Colony.
  • You no longer look like you're walking through Sceleritas Fel in the Temple of Bhaal.
  • Fixed Cazador's staff disappearing in a cinematic dialogue.
  • Fixed a camera that was zoomed in too far on a wolf.
  • Fixed Lae'zel's head popping in a dialogue with Vlaakith.
  • Fixed issues with animations, clipping, and camera shots in the romantic scene in the House of Hope.
  • Fixed Orin and her victim clipping into an altar.
  • Fixed a blocked camera in the dialogue with Lunkbug and Laridda.
  • Fixed companions disappearing the morning after the Dark Urge gives into a particular Urge.
  • Fixed lighting issues in a scene with Z'rell at Moonrise Towers.
  • Fixed Araj's hands clipping when talking to her in the Lower City.
  • Fixed some companions being visible in the background of dialogues where they shouldn't be.
  • Fixed some lines being cut off when speaking to Ravengard in Wyrm's Crossing.
  • Fixed Ketheric's corpse standing back up in an idle pose.
  • Fixed a blocked camera in the dialogue with the ogres at the Blighted Village.
  • Fixed Raphael popping during the dialogue with the orthon.
  • Fixed camera, audio, and character movement issues in the dialogue with the monk's amulet.
  • Fixed a looping animation in the cinematic dialogue with the Brewer.
  • Fixed half-orc hirelings clipping when speaking to the pale individuals in Fraygo's Flophouse.
  • Fixed male halfling Dark Urge's hand clipping through his body when lying down.
  • Fixed lighting issues in the endgame cinematic.
  • Fixed Jaheira having jittering and popping hands in a dialogue in the Lower City.
  • Fixed a repeating animation on the submersible.
  • Fixed Wyll looking in the wrong direction when recruited.
  • Added reactions to the player character's face when talking to the ox in Last Light.
  • Fixed clipping between two Zealots of the Absolute in the Colony.
  • Lae'zel no longer floats in a cinematic dialogue in the Temple of Bhaal.
  • Fixed popping issues with Cazador in several dialogues with Astarion.
  • Fixed some issues with where characters are facing, animations, and cameras in the final combat cinematic.

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Funny ... it started crashing to me only after i installed this xD


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Any info when it'll be available on GOG via the offline installers?
Also, when using the offline installer, is it sufficient to just install the patch or do the deluxe edition DLCs also need to be reinstalled? Thanks a lot for your help!

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I love this game! OK, the narration seems to be handled well and is nowhere near as distracting as it was in the EA releases. I withdraw my earlier objections...;)

Playing in Act 1 as of 8/3 I cannot believe how smooth and unified the game feels now! None of the EA patches felt like this--great job, Larian. Everything just flows naturally now, no more dropped/skipped frames at 4k HDR, as the EA patches were doing! (AMD RX-6000XT, driver 23.7.2, AMD 3900X, 32GBs system ram--game is wonderful, all eye candy maxed, Vsync off, sans FSR, too! Averaging 70- fps-115 fps without invoking any image-quality cheats!)

*Thanks so much
for the ability to turn off the display of "genitals" in the game...;) I left the "nudity" flag on, but I really don't want to see any cartoon sex organs in this game! Maybe if I was 13 again, I might have left it on, but this game isn't soft porn, it is high fantasy, and that's what I paid for. So thanks again for allowing us to control those things in the presentation of the game! Much appreciated. Making things optional is never wrong! And I know it took some work!

*No "dark urges" for me, thankfully, as I guess those only apply to the Dragonborn, a lizard-man character that has no appeal for me. I was afraid that was going to afflict every character, which would have fairly ruined the game, I think.

*Every single aspect of Act 1 so far seems far superior to what I saw in the EA! I cannot think of anything I don't like about it! And I am somewhat surprised about that, pleasantly.

Some advice for AMD GPU owners...turn off Enhanced Sync for this game, as it works well in most games, just not this one, yet. It seems to cause the occasional freeze-frame/skipped frame, so setting it to vsync off renders fluidly. Also I noticed (Running Win11 22631.2129) that when using the fullscreen option, every so often I am thrown out to the desktop--game doesn't crash!--I click the taskbar icon and go right back in without a problem. But when I changed to Borderless Window, the problem disappears. AMD has yet to release a specific driver for this game, but my current one works splendidly as described. Possibly a later driver will correct the Enhanced Sync/fullscreen problem. Or a patch from Larian. Triple buffering works well, too!

Enhanced Sync, what it does (I get asked this often): When forced on in the driver CPL in a game's GP driver profile, with vsync disabled in-game, it runs the framerate at ~90% of the vsync-off framerate, while simultaneously displaying <~10% of the page tearing that normally occurs in some game with vsync off. A driver update may fix this for BG3. It's really a minor consideration for me, although very nice when working.

This about covers what I wanted to say. Great job. Am going back to play! I will continue to post from time to time, I'm sure, if I can tear away from BG3 long enough to do so!


I'm never wrong about anything, and so if you see an error in any of my posts you will know immediately that I did not write it...;)
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Originally Posted by Bomor
Any info when it'll be available on GOG via the offline installers?
Also, when using the offline installer, is it sufficient to just install the patch or do the deluxe edition DLCs also need to be reinstalled? Thanks a lot for your help!

Game is great through the GOG Galaxy installer, btw, in case you were wondering. Had no problems with Galaxy.


I'm never wrong about anything, and so if you see an error in any of my posts you will know immediately that I did not write it...;)
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well cross save and multiplayer isn't currently working but apart from that Galaxy is ok
unless you install a language pak then you get the mis data error

and why does Shadowheart change clothes as the ship is crashing to the beach... o right you skipped basic testing

actually pretty good game wink


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Yoda: That is why you failed.
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what about major screen flickering on PC? any updates on that?

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…and what about “Tiefling-Horn bleaching” for all of the non-origin Tiefling- Player-Characters?

btw. great launch over GOG, no hassle to download just in the very end of Release- Countdown on 3.8.
…my Tiefling-Warlock has just “finished” the majority of his “hero-business” on the open surface in Akt1, now ready to venture forth to the Underdark…

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Originally Posted by Waltc
Originally Posted by Bomor
Any info when it'll be available on GOG via the offline installers?
Also, when using the offline installer, is it sufficient to just install the patch or do the deluxe edition DLCs also need to be reinstalled? Thanks a lot for your help!

Game is great through the GOG Galaxy installer, btw, in case you were wondering. Had no problems with Galaxy.

Sorry if my post wasn't clear. I was asking about the availability of the hotfix via the offline installers, not the game itself. I was able to download the main game just fine via the offline installers but I currently do not see the hotfix via the offline installer. I don't know if this is a question for Larian or GOG?

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Still not available on GOG for me (not just the offline installer mentioned above).

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I am not alone, thank god

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plz hide the version number in game. show it in the options menu. thx.


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Originally Posted by RagnarokCzD
Funny ... it started crashing to me only after i installed this xD

Same here, solid performance than the hotfix happened and a number of issues occurred. From choppy frame rates at the goblin base, Druid Grove and the Blighted Village... up until then frame rates 165 and 140 at 4K with a 4080 (drops anything from 40 to 50). Also had to stop using the launcher, the game would continually stop at 100 percent before the menu (stopped using it, everything is fine). The only other thing that was updated was Nvidia's drivers.


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