Do you actually have no audio at all? I can still hear the background noises in the menu, but otherwise I'm having the same issue... No dialog in the intro movie, nor in the character intros... Just the background ambient noises.
I've tried all the same things as you. DirectX, Vulcan, driver verification, spatial audio, restarted, verified files, checked that game was going to correct audio device, running bg3 directly...
Nothing changes anything.
Yeah it doesn't work at all, after selecting new game, the cutscene doesn't have any either, and when I go into character creation, still nothing.
I have the same, I hear the intro logo, the intro music in the menu, but I. Character creation menu when you proceed after entering a name you need to create another character my audio cracks and makes noise and pops out. I have did the following with no succes.
-verify gamefiles
-reinstalled the game
-verified my audio settings making sure it was alright
-changed output from 44.1 to 48 and vice versa
-disconnected game controller
-reinstalled realtek drivers
-reinstalled gpu drivers
-dissabled the mic just to be sure.
-used a DAC
-Completely reinstalled Windows
Nothing helps
In EA everything was fine and now I cannot play it. It sucks. I hope a fix will come soon. Otherwise I am going to buy a different Motherboard maybe it has better audio. My specs are:
CPU: AMD Ryzen 9 5900X
GPU: AMD RX 6700XT
SSD: XPG GAMMIX S11 Pro 1TB
RAM: Corsair Vengeance LPX DDR4 3600 C18 4x8GB
MBD: ROG Strix X570-E Gaming
Damn, reinstalled windows and still nothing? Geeze.
My specs are the 7950x3d, rtx 4080, DDR5 64GB, and I'm on the AM5 mobos, the X670 gaming X gigabyte.
Maybe new mobo might do it, but not because of the audio chip I think, the audio chip isn't even involed if you use a DAC or HDMI.
Maybe some other setting in mobo that's causing an issue? Who knows.
You can try installing Windows 7, since the game is on DX11, it should work. The launcher won't work because it requires one of the newer frameworks that isn't supported by windows 7, but you can just try launching the dx11.exe directly.
Maybe that'll work?