@Count:
Hmm, and isnt it normal as in real life that othere people near you just decide that they move how they want and talk to whom they want. You cant decide for them to do so. So ... its a middle ground.
Try to think of a good solution by taking into account the game mechanics for Dialogs and Origin Character reactions in them.
If we as players have everything under control in every way, why even play a game where the Dices decide, to emulate a bit of the real life.
Real life is chaos and randomness is a part of all our lives in more ways you might think of.
My way to counter too much randomness in this kind of games is Save and Reload.
But that takes the immersion out of the game and gameprogress is a lot slower.
Makings a lot of things playing this way, boring too.
Last edited by TheHero; 05/08/23 05:34 PM.