- Allow to swap wheels' position

- Allow to delete wheels even if they are not empty

- Allow to define which wheel is the Default one (first displayed when the menu is opened). Better, let us define one for combats and another for out-of-combat. I want my utility spells displayed first when not fighting.

- Add vertical weels navigable using L2/R2. This way we can have one collumn for spells, one for objects, ...

- Auto-fill feature for wheels based on spell schools, actions types, object types...

- Wheel template feature, where we can save a wheel and reuse it. An export function would be great so it can be shared with builds (think decks import in hearstone)

- I am 20h in with only a controller and still have no Idea how to use and manage reactions. I figured out Bardic inspiration but have no idea how to manage Riposte. Not a suggestion, just a feedback smile

Last edited by H00b3n; 05/08/23 06:04 PM.