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#863979 16/07/23 11:21 PM
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New to DnD. I was thinking of making an Archfey Warlock. Particularly for misty escape, it looks like mainly a misty step that triggers as a reaction in response to damage. Seems pretty strong as it's a patron feature, doesn't require one of my limited spell slots like if I casted misty step myself and it comes back on short rest. Not really into the fey presence, but maybe it might be useful. And the last otherworldly patron feature we'll have access to in 1.0 doesn't really interest me because it seems to only activate in response to an enemy charm. Maybe 1.0 will have enemies flinging charm left and right, but I can't remember that happening in any of my early access playthroughs.

Long story short, I was thinking Warlock 9 to get to 5th level spells, then Sorcerer 3 to get access to metamagic. Maybe use my metamagic to empower some eldritch blasts. What concerns me however is to the best of my knowledge I'll miss out on that 6th level spell from Mystic Arcanum. So veteran Dnd players, I'm calling on you. Does this seem like a viable build for BG3? And do the benefits of Sorlock outweigh that 6th level spell from Mystic Arcanum?

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Also, based on my googling, it seems my main damage will come from Hex and Eldritch Blast. And luckily Eldritch blast, like all cantrips, scale off of character level and not levels in a particular class. So I'll be able to get 3 Eldritch Blasts per turn in 1.0 even if I multiclass. Also aware this is pretty late game build because if I wait til I get 5th level spells in Warlock, I won't get Metamagic from Sorcerer until level 12, the max in 1.0

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I would not assume Misty Escape to work the same in BG3. Random teleportation is not something you want to let a computer handle! My guess is they will replace teleporting with turning invisible.

Sorlocks are considered overpowered cheese in PnP, because of quickened eldritch blasts. But generally, you are better taking more levels of sorcerer, and only the minimum levels in warlock. Especially since in BG3 the cost of quicken has been increased to 3 sorcery points, and it's not yet clear if conversion of warlock spell slots to sorcery points is going to be possible. My computer-geek instincts tell me probably not.

Last edited by FrostyFardragon; 17/07/23 06:52 AM.
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+ Damage is not the same thing as extra attacks or pushing back


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For a Sorlock what's the recommended progression by level?


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