Originally Posted by WhiteHawk710
Why is no one responding to my thread about this? Posters on reddit are saying you can save
Alfira if you tell her to leave, kill The Dark Urge, rest and then revive The Dark Urge, the next time you rest Fel is even angry at you for him giving her to you on a plater and the hoops you went through to avoid killing.

Well that kind of meta-gaming is not fun for me, even if it does lead to the desirable outcome. Although I can't say it even is desirable because the character acts like an idiot in the scene by scaring her away so violently and also she no longer stays at the Grove even if she is saved, so it doesn't matter.

The choices as well are lackluster, because we get two good options and then the third one that literally is so extreme;
  • Stay
  • Maybe Stay
  • LEAVE OR DIE


I enjoy roleplaying within the parameters and rules set by the game, but this particular scene is terribly executed in terms of story. There should be an ability check or the choices should be respected. It really baffles my mind why they'd make all three choices meaningless by leading to the same outcome, but then put in place a second outcome that the story recognizes through meta-gaming. Such a terrible backwards design.