One thing that really hurts my experience is how the companions so rarely have a conversation ala Mass Effect. You remember right? When the cutscene would show companions going back and forth about a topic/what we were going to do/etc. With BG3, it's almost always me talking to <insert_companion_here>, and no one else is around. Everyone just stands in their assigned areas in camp and never interacts with each other. They say a sentence when a new companion joins, but other than that, the only time they communicate with each other is out in the world with the little 2 - 3 liner quippy conversations.
idk, that's really affected my enjoyment of individual companions. I can't say I have a favorite, although Lae'zel and Astarion simply sit in camp unused. I finally went back and picked up Shadowheart just after leaving Act 1, so we'll see if she's any better.
All that said though, Wyll, Karlach, and Gale are enjoyable for the most part. Gale's 'issue' isn't nearly as obnoxious as I was expecting. I have a feeling Larian put a limit on that to avoid people getting really annoyed.
The dialogue happen on the road it seem....
So less Mass effect and more Dragon Age.
Yes, but the conversations are 2 short sentences per companion at most, and occur infrequently. Very lacking.
Yea, take the situation in Mass Effect with Wrex. You have 2 - 4 companions all part of the same scene. Wrex is angry, trying to talk to you, you're trying to talk to him while communicating what to do with Ashley/Kaiden at the same time, and then BLAM, Wrex could get taken out.
Another example, you come across Joker and EDI just chatting in the cockpit, you can be part of the conversation as well, it feels like a team. BG3 doesn't have that feeling at all so far, but I just started Act 2, so maybe it changes?