Don't take me wrong. Taking what old rasterization lightning still capable of, artist did fine job. But this game is BEGS to have Raytraced Global Illumination. With so many dungeons and darkened scenes. As much as it looks good now - it will look amazing with RTGI.

And to specify, i really mean RT Global illumination. Adding single-bounce raytracing on top of existing rasterization lightning hardly will make a difference.