I want to share my thoughts on a particular aspect of the game that has both intrigued and disappointed me: the portrayal of the necromancer class, specifically the implementation of the "Animate Dead" spell.
As many of you know, in Dungeons & Dragons 5th Edition, the "Animate Dead" spell is a cornerstone for necromancers, allowing them to summon and control multiple undead creatures. The spell requires regular recasting to maintain control, adding a layer of complexity and strategy that makes playing a necromancer both challenging and rewarding.
However, in "Baldur's Gate 3", this spell has been significantly altered. The excitement of finally reaching the required level to cast "Animate Dead" is dampened by the realization that you can only summon one creature, and it does not require the usual recasting to maintain control. This change not only diminishes the spell's power but also takes away a vital aspect of the necromancer's identity.
The journey to unlock this spell feels like a drag, filled with levels that seem almost boring in comparison to the anticipation of wielding this iconic ability. And when you finally reach that milestone, the spell feels like a shadow of its former self, leaving the necromancer feeling lonely and underpowered.
The subclass of necromancer in "Baldur's Gate 3" feels as if it was a side thought to Larian Studios. Despite the love and attention poured into a BBG who is a necromancer, the player's experience feels lacking. We don't even get spells like "Command Undead" or "Finger of Death," while the Paladin class, specifically the Oath breaker, gets access to "Control Undead" at level 3.
Overall, "Baldur's Gate 3" is a beautiful game, and I eagerly await the opportunity to unlock later levels without the need for mods. However, I believe that the spells and classes, especially the necromancer, need more love and adherence to the source material.
Larian Studios has done an incredible job in many areas, but I hope they will consider revisiting the necromancer class to bring it more in line with the rich and complex character that many of us know and love from D&D.
Thank you for taking the time to read my thoughts, and may your adventures in the Forgotten Realms be filled with excitement and joy.