I was going for a game where I could have challenging combat without too much combat optimization and reloading over and over for the same combat so I naturally chose the balanced mode. Turns out that after act 1 combat became way too hard for me, so had to switch to story mode in order to be able to get through the game sometime in this century! In one fight the enemy downs my mage before I have a chance to do anything! Yeah, I know I could avoid that if I had counterspell, but well I didn't at the time. Shouldn't story mode be easy combat and normal mode a challenging but balanced experience?

I know that some of you prefer the difficulty level to be way harder than I do, but maybe keep that on tactical mode and if that is not satisfying add an 'ironman' mode or something? While playing on story mode works for me it still annoys me that I need hit points adjustment and whatever in order to just be able to make it through the fights. Many fights I end up using almost every spell slot and avery hit point I've got, which is ok for 'balanced' mode but not for story mode.

Feel free to comment but please do not start questioning my play style or make it about whether or not I am doing things wrong, because my very point is that on the balanced and story mode there should be room for mistakes and sub-optimal play. Have to say this in advance because of previous experience in chat.