Originally Posted by Sylinias
Another OP weighing in here. I'll agree the Mercenary System has it's problems yet I also concede that there are potentially game breaking issues with a fully custom party and dialogue encounters. You can miss out on huge amounts of character-specific dialogue that were crafted in the Old Belgian Style over thousands of hours of coding, writing, editing and voice acting.


So how do you fix this gamebreaking issue when I'm playing

A) Solo with no party
B) Multiplayer with 3 friends and we all have custom Characters


Solasta D&Does what BG3 D&Doesn't.