It's hard to be too optimistic about the chances of seeing significant improvement in this area, given that inventory management was highlighted as one of the worst things in the game for several years of EA and all the QoL improvements we got out of it have been an autosorting feature that doesn't really work half of the times (not to mention it doesn't refresh in real time either) and "specialized bags" that are messy at best to manage (...and once again forget to work every now and then).

Also, why the hell are items that have no other purpose than being sold not marked automatically as "wares"? That would help a lot.
Why marking something as wares is not extended to everything of the same type (Ii.e. common equipment).
Why are sorting options present in trade mode but hidden in barter mode?
Why the vendor "attitude" doesn't hange no matter what life-saving favor they own us, unless you are gifting them items to boost it?

The entire inventory management feels so undercooked that it becomes a blemish in otherwise exceptionally good game.
Because yes, I've been constantly impressed with what I've seen so fare of all the "extra-EA" content.
But that doesn't make me overlook that Larian seems to be at WAR with quality of life features when it comes to the UI.

IF this game will get a definite edition this (and addressing some of the bad homebrew) should become the focus.

Last edited by Tuco; 09/08/23 09:04 AM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN