The game is extremely good at times and downright exceptional in some specific moments.
Without going into anything too spoiler-ish, I think the abandoned temple/Githyanki creche may very well be one of the best areas I've experienced in an isometric RPG, on multiple levels: the intricate layout, the amount of content, the aesthetic and thematic consistency...

Which all contribute to make even more puzzling to witness the things that the game on the other hand handles so poorly, like the unnecessarily cumbersome inventory system.

Anyway, I had a slow start at first but since Sunday I've been on vacation and - while I promised to myself it will stop today for the sake of my own health- in these first few days I've pretty much "no-lifed" the game for hours in a row and enjoyed ALMOST every single minute of it.
No doubt the game is a crowning achievement in the genre and deserves a mountain of praises.
There's also no doubt that it doesn't lack the room for improvements in few areas.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN