Shove is overpowered non-sense, and is simply a dumb design choice on an otherwise brilliant game. I have seen multiple forums on this, and the fact it remains is just laughable. It really pulls me out of the game, watching my character fly over 30 ft (10 m) over a cliff when I should be nowhere near an instant kill zone. I know people will say, "Just shove the enemy", but that is not a good answer as you lose all the loot. Being a loot goblin is a valid major playstyle in games. Please reduce shove to 5 ft like it is in the TTRPG and make it a full-action like it is in 5e. This homebrew breaks not only the combat entirely, but feels bad to the player. This is a simple fix really, so please please please do it. q