There's admittedly not many changes they did that I like, but few cases exist.
The ones mentioned by 1varangian are all decent examples.
I'm playing Berserker and their introduction after EA of "Frenzied strain" (a progressive debuff that stacks every time you use the bonus action attacks) is a decent compromise and a better idea than giving it straight EXAUSTION after using Frenzy once.

Shove as a bonus action remains a terrible idea and playing the game more only reinforces that, though.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN