You keep talking about reward as if people are asking for a pat on the head for being good. I'd be thrilled if the game simply said "You consistently rejected the tadpole, and therefore blah blah blah, etc". Is that too much to ask? Am I being entitled to want the narrative to "reward" me for acting a very specific way to a central plot point? Because as it is, the game is acting as if I already accepted the tadpole, and now am "ready" to evolve further because of my previous use of the tadpole (that NEVER happened).
There are a ton of narrative moments like this in the game, where they essentially decide how you feel and what you've already done. Your reaction to the guardian is a huge one. I won't spoil it here, but consistently rejecting them still leads to the narrator pretending as if the two of you have been allies before any sort of reveal on their real agenda.
Last edited by Boblawblah; 10/08/23 01:53 PM.