What I don't like:The romance thing is completely unnecessary and infantile. I play as a man and the other characters treat me like a woman. The sex scenes, the genitalia is a cheap ploy, like shining tits in an MMORPG games, porn included until you puke.
The number of strong female-warriors is also a mockery of the players and an attempt to fit in with socio-technical trends - it's worth comparing with some statistics of characters created by real players in rpg/crpg games, probably the ratio would be like 1 to 100, so who are these solutions supposed to represent? certainly not the players. I'd rather have huge billboards with Marlboro adverts in every game city than these crappy plays - at least the message would be clear and understandable.
The combat system - it gets long. I like the tactical aspect, but the battles take too long, and I would have preferred the system from previous baldurs.
Experience point distribution - I preferred exp divided by the number of characters in a team, as in previous parts, so that playing solo was a challenge without being pointless.
Spell regeneration system - I play a sorc, and resting after almost every battle is a time-consuming activity and an empty clicking race.
Fortunately, you can install a mod and regenerate spells during a short rest - recommended.
Similarity to DoS - it's not just the visual similarity (after leaving the devourer's ship I thought I was playing DoS2) but the mechanics and bugs. Anyone who has played DoS knows that enemy units during combat can jam for several seconds during their turn and BG3 replicates this nuance.
Lastly a very minor but worth mentioning thing: the inability to assign specific spells to keys, as it was in BG1/2.
What I like (in a nutshell, because the pluses are many)
Finally, a game in the forgotten realms world. Lots of flavours and references to characters and places familiar to all fans. You can even read the diary of Sarevok's wife, describing his transformation. This is what I missed in Pillars and other quality isometric games.
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graphics-
music-
the multitude of ways in which quests can be completed - and
much more, I don't want to pick my brain because Act II is waiting....
