Larian really gets a kick out of silly goofy explody wtf was that combat. They always had. I honestly think they've been agonizing over having to tone it down for BG3, while we DnD purists go "They've toned it down? How is this toned down?". It's just a fundamental design and theme difference between Larian and a more grounded D&D experience. I also hate their arrows in BG3, but it feels quite at home in their D:OS games.
Overall I'm having an absolute blast with the game though, maybe the best RPG since BG2. But I'm only at the very end of act 1. Let's see if act 2 and 3 can keep up
