Can we please have a non-customizable, fixed order radial menu that auto-adds items/spells/abilities to sub-menus like in Temple of Elemental Evil? That game completely solved the design problems of radial menus in a DnD game where there are lots of dynamic options, so using it as the basis would be fantastic.

The customizable radial menus we already have are very useful - I just did two 4+ hour flights playing this game on a Steam Deck and it was amazing! But they have some serious downsides too over the long haul, mostly from the auto-adding being a bit too uncontrolled and thus making manual set up a requirement.

Some problems:
- Spells and items are dynamic in nature, so if you put them in a slot and they are either not prepared or you have none of that item, they disappear and other items can take their place.
- They require a lot of manual tweaking to get right, which is a lot of effort across all these characters.
- They are not consistent in positioning across characters except for the last but one menu which is fixed. Trying to make them consistent so the same actions are in the same place across characters is again a lot of effort given all the NPCs.
- Setting them up well requires some serious design and anticipation from the player - I don't know what's coming.
- Trying to re-order them consistently means repeated work across all characters.

ToEE's fixed menus are fantastic. People have even written articles over the years dissecting their design and why it's so good. Please consider implementing them in this game!

Controller support is huge on the Steam Deck and the current set up, while functional and good at early levels, doesn't scale well.