Originally Posted by Blackheifer
Originally Posted by SoulfulAzrael
No... Just no. This sounds like a VERY extreme cope to me. Because from what I read here it makes no damn difference if you do something "evil" or not and is in fact not evil in the first place and shoving more tadpoles into your head makes NO difference. Correct me if I'm wrong on that one. That is disappointing honestly.

It's really not any form of coping. I get that you don't get it - but for people who do roleplay their characters - it doesn't matter if the world rewards you or not - you are following a philosophy that is rooted in your being. The world isn't going to reward only good people and punish evil people. Art imitates life and life doesn't work that way.

That is not true or we would all be dead now.

The world does REWARD you by letting you live, that is why history developed as it has. The GLOBAL collective of humanity does not want to die...

So joining pagan religions help with not dying, but then pagan's kill pagans. So we invent bigger religions and say you mostly can't kill others of our religion, but that still left us with killing other religions, so now the world is again evolving into one without religion as a major factor.

We created kingdoms because it was better than not having kingdoms in preventing death, we killed those kings when they stopped being useful or the smart ones gave up their one person rule, so we get democracies.

It's always about not DYING.. This is the voice of the many that control the flow of history. Your REWARDED for supporting the less people killed philosophies, by not getting killed. The only reason you get bad people is if that person is broken, because it's just not an EVOLUTIONARY survival strategy to be bad.