Originally Posted by Larathiel
Additionally, we need a better method of approaching the dozens of interactable containers, traps, objects that one finds when exploring a given site. One method would be to long-pressing a stick to search for items in a given radius, and then present a menu showing all the items and containers we've found so we can interact with them: white text to items we can freely take or open, red text for items we can try to steal, bold/caps/orange for traps we've found, etc.

This exists almost exactly as you describe, but only in the controller UI. Long press the A button on an Xbox or the X button on the PS controller to do a scan in a smallish area around you. The scan radius is big enough to pick up a bunch of objects but small enough you have to move around and rescan. It works well enough to pick up the objects that only reveal themselves when moused over in the keyboard UI.

Only works on the controller UI, there's no keyboard UI equivalent I'm aware of. I mostly prefer the look and usability of the controller UI. A few more improvements would be nice to have though.