Currently, the game doesn't tell you anything about what a class or subclass grants at higher levels when you select it. This is frustrating even to experienced D&D players, since they won't know how subclass features were implemented or if any have been tweaked or replaced; it's even worse for players unfamiliar with D&D, who will effectively be making major character build decisions completely blind. eg. most players who know the game can probably guess that their key feature of Malleable Illusions was replaced (since it doesn't really work without a DM), but with what? Gotta level a character to level 6 to find out that it was replaced with see invisible!
The same is true for the races that grant spell-like-abilities at higher levels. Currently the game doesn't even hint that they grant them in character suggestion. Do you think that the fact that so few players choose Githyanki might have something to do with the fact that the game hides their high-level features and provides no hint, in chargen, that those features even exist? Again, experienced D&D players won't know how or whether they were implemented (for Githyanki, say, the implementation differs from the tabletop game in that it doesn't add them to your spells known and doesn't let you cast them with spell slots - a potentially nasty surprise with no warning when they reach level 3.) And newer players won't even know those things exist at all, forcing them to make character decisions blind.
A big part of the appeal of a game like this is being able to customize your character. Hiding the impact of subclass and race decisions doesn't make any sense.
(And, as an aside, naturally this forces players to look up guides, but it also reveals how many guides out there just copy-paste stuff from the game itself - most existing guides were written by people who don't seem to realize subclasses grant features at higher levels at all. This shows what a mess things are at the moment - even people who are trying to write guides for the game are confused by the way the UI hides your long-term progression.)
Last edited by ZetaZeta; 12/08/23 03:43 AM.