Originally Posted by Zentu
Originally Posted by Flooter
Originally Posted by Zentu
Bumping this back up the listing. While I do not expect the Devs to go down the list doing all of these ideas, it would be nice for them to comment on if any of these ideas could be implemented or are even being considered.
Your commitment to feedback is appreciated, but it�s important to realize Larian do not respond to feedback, not ever. Changes will either come with patches or not at all; there�s nothing more to be done once feedback is provided but wait.

This is ad actually, I understand the reasoning, companies get a lot of hate when someone feels like their feedback is ignored, even if the feedback is unfeasable. I would love if they would just acknowledge looking at it, but at least understand the reasoning.

They've mentioned going over feedback during several panel of hells and also game has been changed because of feedback. If you are talking as a personal shout out, that's not a thing.

Edit* So I actually ran into a problem during a co-op play, pretty sure it's common complaint but ill say it anyway. I'm usually the one doing the dialog for the co-op season, one of the convo's had:

Leazel captured by two teiflings, Leazel said to get rid of them, failed my roll and they got mad and attacked.

After battle my co-op partner gets a message that he lost his Paladin Oath, it was pretty shocking and happened right at the start. My personal actions should not effect my co-op partner when they can't even interact with the dialog.

Last edited by fallenj; 12/08/23 04:03 AM.