Finished the game now and i have to say that the combat system is bad and sometimes even unfair. You have to fight large numbers of foes in each battle but you have a limited amount of spells so you have to rest very often or you have to use Larian DOS stuff to succeed (bombs and potions, explosiv barrels etc.). Because there are so many enemies on the battlefield the concentration spells are useless, better to have fighters with you. The problem is the same with PF:WotR:
you have to feel like a GOD (or like the greatest hero), so the story is completly ridiculous and infatile. But in PF:WotR you are almost a god (lvl 20 and Legend path) so in this case it fits better. In my run i diceded not to be an octopus but the game forces you to become one. So if you wanna be special you have to be an octopus. In PF:WotR there are many differnt options (Lich, Azata, Angel...) which are much cooler than an octopus. Either the game only uses the normal D&D rule set with a down to earth story and challange or i wanna be a cool godlike hero but not an octopus.