Yeah, the original Daisy just felt too obviously manipulative. After one interaction it just screamed "you're going to be bad for me." She was clearly untrustworthy and if the plans for her identity were always going to be the same, then no way would anyone have continued to trust or lean on them after that point. If players were ever yiven the opportunity to kill Daisy, then I think way more people would. The Guardian change allows for a degree of trust to be built.