Originally Posted by Zerubbabel
The endings could be more acceptable if they felt narratively earned. They are an ending to a specific tragedy, but it proceeded in such a way that it feels hollow.

Thats because a tragedy typically requires the fallen to have caused their own downfall. Neither the player nor Karlach are responsible for, or have any agency in her ending.

Tragedy =/= cruelty

Even an epilogue card with some hopeful narration would have done wonders to making it feel more satisfying.

Justice for Karlach!