I've just completed an area with lots of poison over the ground

in the Morgue near the House of Healing in the Shadow Cursed Lands

which I struggled a bit with as my companions wouldn't follow through the hazardous area and just stopped, so I had to manually keep moving them through it individually.

I do think there is code that should make companions navigate around traps or stop when they can't find a safe path, but it just only seems to work sometimes. I guess all we can do is report and hope that there are just some bugs that are leading to the problem that can be fixed.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"