I'm in act 2, and seeing a lot of enemies that have resistance to non-magical bludgeoning, piercing and slashing damage. But contrary to 5e, magical weapons don't seem to bypass this resistance. Since many of these enemies are also resistant, or impervious, to every other type of damage except force and radiant, it makes them much tougher than they should be.

Am I missing something here, or is this a bug/intentional different to RAW?