What makes "Playersexual" weird in Baldur's Gate is the sheer volume of player-sexual characters. It doesn't map on to reality properly. You just HAPPEN to encounter 12 different people with vastly different backgrounds, races, and origins, who all are ready and willing to sleep with you totally indiscriminately? Is this how reality really works? Obviously not.
There's also the matter of heterosexual people who don't want to be courted by people of their own sex. This is also a phenomenon that doesn't occur in real life with this sort of abundance: it's not the case that I go out in to the world and encounter a legion of men propositioning me for sex.
The way playersexuality is implemented is such a wild departure from how real romance works in the real world that it makes people uncomfortable, which should come as no surprise.
There are some people who will love the sex-fest, and there are some who will not. It is, unfortunately, a zero sum game: pleasing one crowd means displeasing the other crowd. This is why the user should have the option to decide for themselves whether they want the hardcore polyamorous pansexual playersexual experience that is currently in the game, or a more conventional "boy-meets-girl" experience. I assure you the number of people who prefer the latter is much greater than you realize.