I really miss the dynamic split screen from Divinity OS 1 and 2. Having the single screen during combat and when close together makes it easier to see what's going on (and enjoy the game art) and also encourages the party to stick together. It's also way easier to see what's going on in combat.

I get that having it would probably mean that players couldn't take simulations goes when they have the same initiative, but we wait for each other anyway because you want to see the effects of the first attack before deciding what to do with the second.

I'm really hoping that Larian add the dynamic split screen in a patch because the couch co-op was one of the killer features in Divinity OS. Being able to sit on the couch with my wife and play a co-op game is such a nice experience compared to both being sat at different desks.