Originally Posted by 1varangian
Originally Posted by Madscientist
My opinion is: BG3 would profit from being more DnD and less DOS.
I never finished DOS2 because I did not like the combat system: The whole screen was on fire all the time.
I did not like the armor system and I did not like how numbers scale with level, so the numbers of stats and damage almost doubled on every level up.

So I am happy for the change to DnD and I dislike lots of changes made to DnD, like the shove madness.
It helped fight the stat inflation a bit, I don´t think we have enemies with several 1000 HP. (at least I hope so, I have not finished it yet)
My opinion is, that throwing 3 fireballs per turn or using 6 attacks with smite every turn, then rest and repeat is not interesting gameplay.
Making concentration or CC close to useless did not make the game better.

In my opinion larian still "suffers" from its early successes.
I also think BG3 would profit from being D&D all the way, and just be a better game for it. That doesn't remove the possibility of having difficulty modes that would ease some of those rules and restrictions for more casual play.


Speaking with the dead, or animals. Unique abilities available to a multitude of races and classes. But these abilities are completely overshadowed by the fact that the player is basically being showered by scrolls, potions and amulets that give those same abilities to anyone. It's already very likely without those items that someone in the party can do those things. Yeah Larian, we get it that you want us to use those cool abilities you put in the game. But they don't feel special anymore, it's more like something everyone does and is supposed to do all the time. By handing out such easy solutions you diminish the rewards. How cool would it be on a second playthrough to discover an entire world of speaking to the dead or animals, if you didn't have a Druid or Cleric in the party the first time around. And why is Dror Ragzlin casting Speak with the Dead, when you have Priestess Gut in the next room? Why do you need scrolls for such abilities when characters doing class appropriate things would be a good opportunity to flesh them out?

I suppose being able to cheese encounters with barrels and shoving is actually fun for the casual player who doesn't want to learn the rules. But there are players who would prefer to be completely challenged by resource management and such without ANY cheese, and it sucks Larian can't provide a proper D&D experience for those players.

Still hoping for a definitive edition of BG3 that will follow D&D more closely.

True. Would also prefer if only mages could use spells and scrolls. Because you can only have four party members Larian decided to give you items which let you cast spells even if you do not have a mage with you. But i have to say DnD is not pefect when it comes to mages. I would prefer that - for example - only necromance could speak with the dead. I would prefer a magic system where some spells are exclusiv to different typs of mages. At least some powerful spells which you can only cast when you are a specialized wizard.