I'm not usually one for giving reviews or feedback, and I'm wholly inexperienced with forums like this one, so I'm trying to keep this short and not fooling with much formatting.
Warning for end-game spoilers!
I finished my first playthrough this past weekend, after about 85 hours of play time. There's a lot of small gripes I could make, but by far the biggest disappointment I've had in the game was the ENDING. I heard so much about how there were SO MANY endings you could get in bg3, and so I came in expecting something like a FalloutNV-style narrative epilogue telling me about the state of the world after all the choices I made...but there's next to nothing? The small bit we do get with our surviving companions at the end was very lack luster. (And, really, a bit frustrating as an Astarion-romancer. Just a short clip of him nearly burning to death and running off? Really? and with no option for my origin character to show concern over that?) I went the "good" ending route, with the tadpoles being destroyed, and did my best to save as many people in the game as I possibly could, so really there were a LOT of lives I was curious about after everything we went through. But we don't hear about any of them. Did Alfira open her school and name it after us? What does Mayrina do after having her baby? Do Karlach and Wyll come back to visit occasionally? After the combat slog that is Act 3, all we get is a short goodbye to some companions and a pat on the back for saving the city.
Basically, I think the game could very strongly benefit from a more in-depth epilogue about what happened after your work is done. It really doesn't have to be anything fancy--again, just look to new vegas, it's a slide show with the narrator talking. As it stands right now (from the good ending anyway) I don't feel incentivized to play the game to completion as a custom character again. I could chug through Act 2, maybe a third of Act 3, and stop there to get the story bits I want. Otherwise, the third act is just far too much work for too little resolution.