Originally Posted by tarraxahum
Why not have some variety? There's its own tragedy in loving life despite it trying to break you (as evident by the majority of emotional responses in this thread alone, not to mention wider playerbase)

This as well, I think we've got a game with such "something for everyone" quality, and with something that feels missing, rather than completed in a way, it'd really just shine the whole game up. Bad endings are ok, as long as they feel that they have their place, and were deserved by the players' overall actions. That's why there ARE multiple endings for characters, but Karlach is a lesson in just tugging the chain out of reach during all of Act 3.