Originally Posted by Kimba
Don't wanna create false hope about it, but :

- Don't forget the initial release was supposed to be August 31st. That could explain some cuts (not all of them but some of them which's still something).

- They've announced a 1st major update "which will feature a gigantic list of tweaks and changes" by their own words. Feels like this is not only a huge patch of hotfixes and game engine fixes, but certainly some questlines additions.
That also means they will be other major updates "We have a roadmap for hotfixes and patches".

- Larian did more or less the same thing with D:OS2. It was released in 2017 with a perceptible lack of content, and even more of end content. Then only a year later in 2018 with the console release, they were able to : rework their game engine to be better, hotfix most of the bugs and soft-locks, AND add 150k words of new dialogues with 130k of them recorded. If you want a scale, a standard Microsoft Word page is around 500 words. Divinity : Original Sin 1 was also released in 2014 then enhanced a year later with a lot of technical improvements and 350k new recorded words of dialogues.

Difference between Divinity : Original Sin and D:OS Enhanced Edition
Difference between Divinity : Original Sin 2 and D:OS 2 Definitive Edition

BG3 already use a brand new game engine. And it's in their habit to cares a lot about the player's feedbacks. Even more with a 3 years long early access. I'm pretty sure we will have decanted script additions over the months, as the Baldur's Gate fanbase and potential player base is without doubt way bigger than Divinity.


The September 6th will be the first test about what kind of improvements we can expect on this game.

See, I am sort of waiting to see if this will happen, not really playing through the game a second time, just sort of hanging out in Act I again waiting to see what Larian is going to do. And while this does get my hopes up a little, it does also make me kind of nervous when I hear the word 'changes' specifically. Maybe I should just trust the process, but the word 'changes' reminds me that Larian has the power to do complete rewrites/overhauls of characters like they did with Wyll and that does worry me. I do want changes to the companions in the form of like better endings for Karlach, more companion questing, the ability to redeem Astarion/get a "good" ending if you
let him ascend and he goes power-crazy
or the ability to help him find a cure if you don't. But seeing what happened as they got spooked by criticism before or whatever happened here, and how they cut content or change content, and not knowing if/how they will/might do it again, makes me nervous. I don't want *different* Astarion or whoever else, I want more content for them/better endings.

And sort of with the radio silence on if/what changes may/are coming, it just sort of feels like 'well, *am* I still going to like this game if/when that happens?'. If all of that makes sense.