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Hi,

just my thoughts about the Act1 encounter with Vlaakith.

If I provoke her and tell her she should kill the Guardian herself if she really is a mighty god, then she says "I wish you to end." and my whole party is wiped out. So I assume Vlaakith in this room or with a wish spell has the power to kill my whole party.

If I do not provoke her, but just tell her that I won't do what she wants, she tells me that all her faithfuls will hunt me.

This is somehow unrealistic, since the artifact seems to be of utmost importance for her. So if she has the power to kill my party in a second, and if she assumes I got the artifact, she can just kill the whole party and let her faithful followers take the artifact from our corpses. Do I not see or understand a non-obvious reason why she would not?

Assuming spells have a certain range, and assuming that the big person in the room is not Vlaakith herself but some kind of projection, I would find it more realistic if provoking her has the same effect than telling her that we will not follow her orders.

I hope this was the right section.

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Agree this was a silly design choice.

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I thought many things about the creche plot were nonsensical, and that encounter was the icing on the cake. I reloaded a much earlier save and just avoided the mountain pass - sorry Lae'zel. laezelmad hahaha

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Originally Posted by Tarlonniel
I thought many things about the creche plot were nonsensical, and that encounter was the icing on the cake. I reloaded a much earlier save and just avoided the mountain pass - sorry Lae'zel. laezelmad hahaha
You skipped a whole section of the game? Does it not have ramifications if you never encounter the Gith?


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Originally Posted by Zerubbabel
Does it not have ramifications if you never encounter the Gith?

The particular Gith mentioned here still showed up, just at a different time and place. Whether it's still possible to change Lae'zel's outlook on this particular path - I don't know. I'm going to see on my current run.

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Went through mountain pass, went to the monestary, activated the machine and I never met vlaakith. I left there without doing much of squat with the Gith. Didn't affect my game. I'm in act 3 currently (after having to alter my story for the devs).

Last edited by blackfx; 16/08/23 07:03 PM.
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Originally Posted by Zerubbabel
Originally Posted by Tarlonniel
I thought many things about the creche plot were nonsensical, and that encounter was the icing on the cake. I reloaded a much earlier save and just avoided the mountain pass - sorry Lae'zel. laezelmad hahaha
You skipped a whole section of the game? Does it not have ramifications if you never encounter the Gith?
Skipping whole sections of the game seems to be the best way to play this game. wink

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Originally Posted by Zerubbabel
Originally Posted by Tarlonniel
I thought many things about the creche plot were nonsensical, and that encounter was the icing on the cake. I reloaded a much earlier save and just avoided the mountain pass - sorry Lae'zel. laezelmad hahaha
Does it not have ramifications if you never encounter the Gith?

None, except some extra XP and few extra dialogues here and there but nothing affecting the end result. My first playthrough on Tactician I skipped entirely the mountain pass and githianky creche thinking once I go through the Underdark I won't be able to go other way or I'm affecting the plot in some way. Now I am rushing a new fast playthrough on explorer mode to experience both zones before going to the shadow land.

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Going to the creche just seems like such a terrible idea. And it seems like a more terrible idea the further you get into it. There are other things in this game which seem like terrible ideas -

invading the House of Hope, freeing Orpheus

- but my characters have very good reasons to do them anyway. I can't think of any good reason to do most of the things on offer at the creche. Except that I like Lae'zel, which I do, but it's not enough.

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I mean, you find out interesting stuff about how the Gith get brainwashed - Lae'zel with the 'cure' for example. And you get, that Vlaakith, despite her reaction to you trolling her,seems not as powerful as the Gith make her out to be.
You start Lae'zel on questioning herself and her beliefs, which I find a very interesting development.
And you get the dexterity bracers, which helps me not needing Astarion in my group the whole time for traps and locks.

Last edited by fylimar; 17/08/23 07:08 AM.

"We are all stories in the end. Just make it a good one."

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There are lots of good meta-gamey reasons, but my characters don't know any of them. It's a nest of vicious, evil warriors who kill without a second thought, and who are looking for the very artifact you're carrying around - the one keeping your party sane. The extraction device turns out to be real, but it's deadly (no surprise there). And then Lae'zel wants us to start killing key personnel, at the risk of bringing the whole place down on our heads, when it seems obvious that the problem is her own cluelessness.

On top of all that, Lathander is my favorite FR god and it just makes me sad to see one of his monasteries in such a state. The only thing I would've really liked to do there is turn it back over to his clergy - not blow it up.

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I took that Wish of hers as her being provoked and lashing out emotionally. As she's not fully divine, I suspect her Wish has costs/risks involved.

As for the relic, again, I suspect her wishing our end possibly meant it's once more lost to the world and her searching must begin anew. Not much improvement on the status quo.

My daughter and I really enjoyed that scene, 'I told you do, Dad!'

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Originally Posted by Tarlonniel
Whether it's still possible to change Lae'zel's outlook on this particular path - I don't know. I'm going to see on my current run.

And the answer to this is - yes! Huzzah! No game over screen at all, and Lae'zel has seen the light.

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Yeah, there dos not seem to be any reason to go talk with the inquisition, and by extension talk to vlaakith. It's cool I guess that it's an option, but other than "let's go piss off the gith for xp" there is no real reason to have that whole section. The doctor is the only person there you have a reason to talk with.


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