- An odd one, but I'd like a mod that removes the dice-roll window from opening locks/disarming traps. It's totally fine for me when it's dialogue choices and such, there's 1 roll and it matters, but when I have 6 traps to disarm and 3 chests to open, that gets kinda annoying

- Allow me to change my character looks/sound midgame!
- Difficulty-increasing mod, that does it in a smart way (no damage sponges)
- More custom soundsets, I had to mute selection sounds entirely (which sucks, I did like the companion combat/movement chatter), because the available soundset was ruining my char immersion, haha
- Different font in in-game books, this one's *unimmersive*
- Something that adds fun items together with the increased difficulty, so that it feels rewarding to find upgrades, and with the upgrades being *clear* winners compared to my old junk

- Could be impossible, but maaaaybe not given the AI developments (VASynth in Skyrim being a funny example of it in action!) - I'd love to see more player-initiated banters with companions. I mean small, repeatable things, such as, idk, "Give Karlach a hug" with a couple of outcomes game would choose at random, or "What's one of your favorite spells?" to ask Gale with a few fun answers, or "Try to pickpocket Astarion" etc etc. With additional options appearing depending on friendship/romance status with the NPC. These may seem small and repeatable, but in a long game, they go a *long* way in keeping the NPCs feeling alive, and that's also without risking it popping up at wrong times - player can engage whenever they feel a moment's too quiet

- Let me drag that Myshka cat to my camp, dammit! And while at camp and animals, perhaps throwing a ball at Scratch should not make everyone go hostile and attempt to gut me

But that's not for a mod, more like a fix, ha.