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Hello everyone,

Yesterday we had to rollback hotfix 4 because of a rare compiler issue. To avoid this from happening again we’re changing the way we deploy patches.

Players who had downloaded hotfix 4 were unable to continue from their hotfix 4 saves once we had rolled back the patch. While this is not ok, rolling back the patch in order to diagnose the problem and limit those exposed to it was the lesser of two evils. We truly appreciate your patience & understanding while we worked to understand the problem.

This situation is remedied now with the re-release of hotfix 4 but we recognize the frustration caused by this and want to apologize. That’s why we’re changing things up.

All of you should now be able to continue your adventures, but essentially, here’s what happened:

Hotfix 4 went through a rigorous QA pipeline and was confirmed as a candidate for release yesterday. However, we triggered a rebuild of the version relatively last minute to change the version number. The version that was cooked was unfortunately plagued by compiler corruption, which was causing certain exceptions that normally wouldn’t cause crashes to - you guessed it - cause crashes.

Since compiler issues like that are extremely rare, we weren’t prepared for it. We should’ve been. We messed up.

It didn’t help that it happened at the worst possible time of day but luckily we have studios in multiple countries. Overnight (for Europe), our teams in Canada and then Malaysia worked to diagnose what went wrong, so that work could begin on redeploying a fixed version of the hotfix

To avoid this from happening in the future, we’ll make sure that any change made to future version candidates - no matter how small, or innocuous - will always go through our full & comprehensive QA pipeline, which include a global in-house QA team, automated testing, unit tests, and save-game compatibility testing.

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enthusiast
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Glad you caught it--I missed the erroneous patch, fortunately, so you must have pulled it quickly. Just got it through GOG Galaxy (300 mbs). What isn't entirely clear...are the bug fixes the same? Just curious. It might be a good idea to reprint the fixes list since HF#4 has received a new version number...;)

Well, the version number is the same..., so no need, I guess.

Last edited by Waltc; 17/08/23 06:44 PM.

I'm never wrong about anything, and so if you see an error in any of my posts you will know immediately that I did not write it...;)
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Just logged in and all game saves are missing, what should I do?

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Yikes! =O Maybe I'll let this re-patch marinate a bit before I start up the game.

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I wasn't having issues with the original hotfix #4, but the re-deployed is crashing me every few minutes. Guess I'll wait it out ¯\_(?)_/¯

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Originally Posted by Salo
Hotfix 4 went through a rigorous QA pipeline and was confirmed as a candidate for release yesterday. However, we triggered a rebuild of the version relatively last minute to change the version number. The version that was cooked was unfortunately plagued by compiler corruption, which was causing certain exceptions that normally wouldn’t cause crashes to - you guessed it - cause crashes.

I am a 25+ year Sr. QA Engineer IRL, and reading this line makes me moist. I love the automation talk, and terms like "rigorous QA" smile It is literally my life and livelihood... and interestingly enough, my current project just had this very same thing happen in our software pipeline, and we just hashed out how to NOT cause a rebuild just to bump a version #, because it too was introducing... crashes smile

Originally Posted by Salo
To avoid this from happening in the future, we’ll make sure that any change made to future version candidates - no matter how small, or innocuous - will always go through our full & comprehensive QA pipeline, which include a global in-house QA team, automated testing, unit tests, and save-game compatibility testing.
I love you, Larian. I am not even trying to get in your leggings, I really mean it. Thank you for the transparency <3

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Look on the bright side. You can have an owl bear cub as a pet. rpg006 Talk about priorities.

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we clearly define testing in different ways

still looking on the bright side yes Larian did do a few things right this time and one great one ;

stop pushing Ultra onto systems each patch to see them laptops burn = yes thanks for that


Luke Skywalker: I don't, I don't believe it.
Yoda: That is why you failed.
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Gonna pop onto BG3 later to see if I managed to avoid it.

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any ETA of big patch #1? month or two?

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So i have like other people the problem, that my savegame incompatible Patch number had. I haved played the Patch 4 and saved, now the savegame is after roll back to Patch 3 incompatible with it. I am afraid, if the Patch 4 is repaired and get a new version number it will be still incompatible with my savegame version number. I hope on a fast fix to make my savegame playable.

I have a solution for my problem:
Ingame option Opt in the cross save. i had played the Patch 4 with cross save bevore. Maybe it will help some other player for the "I will play now, just in this time" mood. ;-)

Last edited by Runenschnitzer; 18/08/23 09:00 AM.
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Could someone from Larian kindly nudge GOG in the right direction. For a reason only GOG knows they are as of right now distributing the old hotfix4 version v4.1.1.3645567 instead of 4.1.1.3648072

From the GOG offline installer entries:
"Patch (Release - v4.1.1.3636828 - Patch Patch0_Hotfix3 to Release - v4.1.1.3645567 - Patch Patch0_Hotfix4 Loca fix) Release - v4.1.1.3645567 - Patch Patch0_Hotfix4 Loca fix 1 MB"

UPDATE: Upon downloading the offline installer hotfix 4 files, the file name reads "patch_baldurs_gate_3_Release_-_v4.1.1.3636828_-_Patch_Patch0_Hotfix3_(66686)_to_Live_-_v4.1.1.3648072_-_Patch_Patch0_Hotfix4_Launcher_fix_(66847)"

I am still reluctant to install because either the file name has the wrong hotfix number or the installer entry as shown above. Best case it's only a number mixup, worst case we're getting the old hotfix.

Last edited by Bomor; 18/08/23 12:38 PM.
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I also noted that on GOG is now available Release v4.1.1.3645567 (Patch0_Hotfix4 Loca fix).
Can someone from Larian confirm that this is not the correct Hotfix 4?

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Originally Posted by Ratman
I also noted that on GOG is now available Release v4.1.1.3645567 (Patch0_Hotfix4 Loca fix).
Can someone from Larian confirm that this is not the correct Hotfix 4?

It appears that GOG now also reverted to version v4.1.1.3645567 in the file name of the distributed hotfix4 via the offline installers. At least they are consistent that way but this is obviously not good to say the least. We're heading into the weekend and GOG is offering faulty offline installers for both the full game install as well as the individual hotfix patches (based on the displayed version numbers). Must be casual Friday over there or maybe they have a new policy of only letting interns handle AAA game launches....sigh.

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Since this redeploy none of my saved games work. All load to 60% then game crashes.

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As this is a GOG issue, I posted this on their forum: https://www.gog.com/forum/baldurs_gate_3/broken_version_on_gog_please_remove

Hope someone will save the day.

It's an incredible situation. A wrong version released is bad. Letting a site like GOG keep distributing it is... hellish!

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The worst part is they had the correct version for an hour or so before they just redeployed the older, broken patch as an offline installer. I only managed to download half of it before they took it down.

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I'm using the GOG-version of BG3 too, but meenwhile using their Launcher "GOG Galaxy" (because of similiar update-issues during last years esp. with CP2077). When i start GOG-Galaxy-Version of BG3, LariLauncher shows the correct Version '4.1.1.3648072', no issues with my savegames so far (still at the End of ACT II).

Is this old-version-Issue only related to GOG-offline-installed Variants of BG3?

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Originally Posted by Ratman
As this is a GOG issue, I posted this on their forum: https://www.gog.com/forum/baldurs_gate_3/broken_version_on_gog_please_remove

Hope someone will save the day.

It's an incredible situation. A wrong version released is bad. Letting a site like GOG keep distributing it is... hellish!

Thank you for posting it in their forums as well. I posted here hoping that someone from Larian would maybe see it and contact GOG directly to expedite the change. Guess that didn't happen so far and people using the offline installers will now run the risk of ruining their games over the weekend as GOG usually doesn't make any changes during weekends. For people pointing to GOG Galaxy: This is a nice extra for people who prefer an additional client software. GOG keeps emphasizing that GOG Galaxy is strictly optional and customers using the offline installers shouldn't be treated as an afterthought by GOG. It's already bad that we are usually last to get access to new patches but now we are also left with a game version that is known to make save-games unusable.

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the off line installs are Gog... they make them and control them

yes Gog Galaxy has the correct build


Luke Skywalker: I don't, I don't believe it.
Yoda: That is why you failed.
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