Originally Posted by 1varangian
Why the duration increase I wonder. With spells the trend has been duration nerf.
Because it's a game in real-time without pause (and without an actual time cycle/clock, too), so everything that is meant to be of a certain duration (1 hour or so) has been automatically extended "until next rest" to spare the players the anxiety of "having to do shit really fast" to not waste their most expensive potions.

Last edited by Tuco; 17/08/23 06:19 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN