Not having a background would be fine if the game gave you more options to define your character as you play and having the world react to you accordingly. Sadly, as the story picks up the game feels more and more like it's railroading you into playing a bogstandard hero. There's no real character defining moments like siding with the Goblins in act 1 that actually gets respected by the world and your companions. It just ends up feeling very unnatural like the game is trying to be very open and choice-based in the first act but then gets increasingly linear and claustrophobic towards the end culminating in one of the worst endings to an RPG that I've seen in a while.