Did I voice my support in this thread anywhere yet? If not, then this is it. I agree with everything said about a proper day/night cycle.

If it's too complex for Larian to do in terms of cost vs. benefit as part of a normal game, how about making it the central theme of the next one? Call it "Baldur's Gate 4: The Rise of Shar and Selûne." or even just "Baldur's Gate 4: Day and Night". Go all out! Pour your hearts into a proper night atmosphere from all angles!

Surfaces were Original Sin's big feature.
Cinematics are the big feature of Baldur's Gate 3.
The time has come! Embrace the Light and Darkness!

... my 2 cents.

Last edited by Arhu; 18/08/23 05:06 PM.

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