Originally Posted by Tequilaman
The game is too easy but it's mostly cause Larian abandoned all type of balance by changing feats, creating ridiculously strong items, environmental effects, and so on. Even changing action economy by giving more bonus actions.

I mean, it's almost like they kind of attempted to be D&D faithful, and then mid-way they like "ahh let's just try to do it our way".

If all the abilities/subclasses/feats/etc worked like a D&D game, tactical would be a great difficulty.

But yes, with all the broken shit there is right now, like tavern brawler, thief bonus action, bugs with throwing and rage stacking/height jumping etc... the game is too easy.

To me it would just be easier to nerf a bunch of stuff - but I don't know if they will do that.

^This^ sums it up pretty well.