The lack of an auto-stop on trap option is the main reason I actually prefer the controller to M&K when exploring in this game...
Just like how a mouse is the more precise aiming device in an FPS (because the crosshair stops when we stop moving the mouse), the controller's thumbstick yields more precise movement with BG3's setup because the character stop moving as soon as we let off the thumbstick, and it affords direct control without any AI pathing.
Now, if this game had the option for WASD movement (without needing mods), that would probably side-step the issue, but if we're stuck with the current method of mouse-click movement, then an option to halt movement on trap detection would be invaluable.
Last edited by Larathiel; 18/08/23 07:26 PM.