Just an idea.

Currently at level 11 and using the 'balanced' for the settings. Might be a good idea to boost up some of the usual run of the mill enemy's and dial back some of the bosses a bit.

I'm finding dealing with the 'minions' pretty easy, but once I hit the actual boss fight- The phrase cement wall comes to mind. Currently doing the final boss with the head hematologist. I made it down to his lair pretty easy. But once the fight begins he's actually one shooting my best people into oblivion. (and the 8+ rounds of 'sleep' was interesting. I get surrounded by about 8 dingdongs... And I'm sleeping away while they chop away. If the character would wake up when getting hit the first time I wouldn't mind. But nope....Sleeps through it all until dead 'tired'.

Just sayin' Might want to tweak the nerf's and buff's a bit.

S-