During combat enemies (and friendly NPCs outside my group) will not move at all or attack/use any actions. When it changes to AI/NPC/Enemy's turn the camera focuses on them standing there for about 15 seconds doing nothing, and then it switches to the next person in the list. As you can imagine this makes combat trivial to the point of boredom and I now dread the idea of getting into a fight with anyone and have been putting off playing much further till this is solved. astariondisapprove

I first encountered this about 49 hours in, during act 1 when first meeting/fighting the gnoll hyenas. Four more acts of combat have happened since then with other enemies and they have been the same. Restarting my game, and restarting my computer has not resolved this issue, nor has verifying the integrity of my game files. Searching online I found this to be a bug that goes back to early access (as far back as 2020) with no solution other than loading an earlier save. There is a temporary solution however, that if the main custom character dies (properly dies as in needs to be revived with a scroll) then the fight resumes as normal and all AI attacks as it should. However the moment you revive the main character all AI pause movement and actions. galeworried

I am unsure as to what causes this bug or how to recreate it, however I have recorded a video of said bug in action to demonstrate. I have sent a bug report off to Larian via their bug reporting area on their website detailing all this (with save games attached to it), a few days later I have heard nothing back. If anyone here knows the source of this bug, or other solutions to fixing it then it would be much appreciated if you would reply!

Thank you! approvegauntlet astarionhappy



Lets Have Some Fun, This Beat Is Sick, I wanna Take a Ride On Your Disco Stick.