Larian Banner: Baldur's Gate Patch 9
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#881224 15/08/23 05:19 PM
Joined: Aug 2023
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stranger
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Joined: Aug 2023
Hi,

I'm having issues with blurriness when running the game at 1080p. It's most apparent when in the character sheet and party inventory screens but noticable when exploring the world as well.

I've been playing around a bit with different options and it feels like I've tried all different settings in the options now. With and without any Anti-Aliasing. With and without different Nvidia DLSS settings, fullscreen and no-fullscreen. But the conclusion is that while running 1080p I simply suffer from blurry graphics. With all AA and stuff turned off it gets sharp, but then it gets jagged instead (which is expected) and with weird lighting as a result around the edged of my characters. My guess is that AA on "lower" resolutions in this game is un-optimized. It kinda feels like the game has been developed with 4k in mind without verifying how it looks on 1080p.

The only solution I can find for this is to run the game with Nvidias DSR settings to simulate a 4k resolution on a 1080p monitor.

Running the game at 4k with DSR enabled however makes the FPS drop too low on my rig, so that is not a viable long-term solution. Instead I'm currently running the game at 2560x1440 with DSR on a 1080 monitor where I still notice a small amount of bluriness but nowhere near the amount I see on 1080.

Is this a known issue that is being worked on, or is the time of 1080 simply a thing of the past?


Below are some screenshots for reference

This screenshot is with 1920x1080, with DLAA on
1080 with DLAA on

This screenshot is with 1920x1080, with DLAA off
1080 with DLAA off

And finally a screenshot when running DSR setting at 3840x2160, with Nvidia DLSS enabled on Quality setting
DSR 4K with Nvidia DLSS on Quality

Br, Franz Jaeger

Last edited by Franz Jaeger; 16/08/23 06:08 AM. Reason: Updated with screenshots
Joined: Aug 2023
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stranger
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I've been in touch with a friend who has a 2K monitor and he is experiencing the same thing as me, also seeing a drastic improvement when running with DSR to simulate a 4K solution. So it seems to me that this is expected behaviour unless the devs want to take a deeper look into the AA settings on "lower" resolutions.

So the topic boils down to this; is this something you're aware of and can we hope to see any improvements to this in the future?

Joined: Oct 2020
enthusiast
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I am running it with 4k DLDSR, upscaling 1440p to 4k, with DLSS quality.
Looks great.

1080p is 1080p. You ain't gonna solve lack of pixel density. Especially with normal DSR (not DLDSR).

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stranger
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Originally Posted by Redwyrm
I am running it with 4k DLDSR, upscaling 1440p to 4k, with DLSS quality.
Looks great.

1080p is 1080p. You ain't gonna solve lack of pixel density. Especially with normal DSR (not DLDSR).

What I find odd is that it's mainly in the party view tab, not the cinematics and such. If it was blurry throughout the whole game I wouldn't be as bothered cause then it would be consistent.

Joined: Sep 2020
old hand
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Lower resolution and less AA = more blurry, thats the whole point of higher resolution and AA.


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