Originally Posted by DumbleDorf
Every CRPG since BG2 is unworthy in comparison to BG2. That doesn't mean those games are bad.

But there again, it does not follow from this that BG3 is good.

I've just finished the creche and the dialogue was all over the place at the end with the Lich Queen of New Orleans totally confused as to whether she was speaking to me or Lae'zel and Lae'zel bouncing between with me or again me after deciding to follow me.
The astral plane scene was largely pointless. Queenie says there's something in the artefact but something, something, we have to go the the astral plane. Guardian says Queenie will be miffed when we get back to the creche. On our return we kill two or three gith who were stood near the waypoint and we are out of there.
I choose the Grove from the waypoint options but get sent to camp where Lae'zel rages about the queen and betrayal and something, something. Then a heartbeat later she decides it is a test. Then we have a long rest without needing any supplies.


The Italian restaurant area (The Temple of Lasagne) was pointlessly large and difficult to navigate and all for a mace which isn't as good as the flail I bought from a merchant. The area seemed to be there just to name-drop Lathander. Same thing for the kobolds. "Secret passage" on a set of double-doors the size of Wales.