I don't like the abundance of 21 Strength potions, 17 Int Headbands or 18 Dex gloves for the single reason that they override character stats. Character stats should always matter.
That said, the potions are fine if they had their duration cut and made less abundant. Gulping a potion and throwing someone is a valid move. Fun, even. But it should be about tactical use of a limited resource, not a persistent chained effect that affects character builds.
Last edited by 1varangian; 19/08/23 05:59 PM.