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Have you folks seen this?


Zerd's Rules As Written (RAW)

https://www.nexusmods.com/baldursgate3/mods/1329


I downloaded it but not installed it yet.

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I worry about fragmentation of effort. We need one project that includes all RAW that everyone can contribute to.

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Originally Posted by machinus
I worry about fragmentation of effort. We need one project that includes all RAW that everyone can contribute to.
He's on Github and Discord.

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Originally Posted by machinus
I worry about fragmentation of effort. We need one project that includes all RAW that everyone can contribute to.

That's unlikely to happen for quite some time. We already have larger projects like Zerd's and 5e spells, which do work with each other, but we're still missing a lot.

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Originally Posted by Piff
Originally Posted by machinus
I worry about fragmentation of effort. We need one project that includes all RAW that everyone can contribute to.

That's unlikely to happen for quite some time. We already have larger projects like Zerd's and 5e spells, which do work with each other, but we're still missing a lot.

If they are compatible and there is no duplication of effort, then that is equivalent. I hope the modders at least talk to each other.

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Originally Posted by machinus
Originally Posted by Piff
Originally Posted by machinus
I worry about fragmentation of effort. We need one project that includes all RAW that everyone can contribute to.

That's unlikely to happen for quite some time. We already have larger projects like Zerd's and 5e spells, which do work with each other, but we're still missing a lot.

If they are compatible and there is no duplication of effort, then that is equivalent. I hope the modders at least talk to each other.

They do, Celes (the modder behind 5e spells) is a active member on Zerd's Discord.

Last edited by Kendaric; 23/08/23 09:54 AM.
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Larian should pay attention to these fans working hard to improve their product for free.

Put 5E mods in the Larian spotlight and support them in future DLC.

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These two holds some very important changes that fixes the worst omissions and flaws in BG3

PnP Fixes: https://www.nexusmods.com/baldursgate3/mods/998

Combat Actions: https://www.nexusmods.com/baldursgate3/mods/204

Last edited by Slapstick; 26/08/23 05:32 AM.
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Originally Posted by Kendaric
Originally Posted by Slapstick
I am half-considering making a "mundane BG3" mod and strip out most items just to see how it plays with less gear and consumables. I find the game to be reasonably easy, so I think it might a good way to make the middle difficulty option feel right, give power back to casters, and reduce overall clutter. Also some gear is just stupid OP that should exist in it's current form.

I'm all for less magic items, but it must be done carefully. I think healing potions and poison antidotes should still be plentiful and widely available.

What I'd really love to see is mod that removes the special arrows from the game, especially the multi-target and lightning ones. Other magic items should be changed in accordance with the DMG.

I'm not sure whether it is a good idea without adjust the stats, abilities and HP of enemies first though.

Just remember that less magic items, especially the "junk" items floating around, means
fewer items you can give Gale to eat...

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PS5 version is now out. Larian, now you can put 5E racial bonuses and stat rolling back into the game.

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Originally Posted by machinus
PS5 version is now out. Larian, now you can put 5E racial bonuses and stat rolling back into the game.

This, and add the ability for a character to hold or ready an action. PLEASE

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Is there any progress in fixing character creation?

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Can someone make a mod where Wizards can craft scrolls?

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